This was my second game that I worked on at Take Two. We had great times testing multiplayer and trying to score all points with one player vs the other guy. I remember using the Bobcats a lot and Gerald Wallace was the man that I would just force everything through. I think the best I got with him though was like 87 or something. I also remember we had some funny slam dunk bugs when it came to animations and the cloth physics. We also ran into a lot of bugs with the website for this one. It was a way for you to connect to your game stats and etc when you were not on your console.