Latest blog posts

Colors on the Brain Puzzle


Live on the Google Play store, coming Soon to the iOS app store!


• Left brain matching word to color.
• Right brain matching color to color.

• Training mode is a slower paced mode focused on brain training. This mode includes left and right, as well as normal and hard difficulties. Start slow with the normal difficulties consisting of four words and colors, and then take on hard and introduce even more words and colors!
• Frenzy mode is a fast-paced mode for those who have had enough of training! This mode maintains the left and right, as well as normal and hard difficulties from training mode, but takes the gameplay up a notch by dropping multiple words at varying speeds. Scoring words will knock dissimilar words back into the air, but be ready when they come back down!


Published: December 4, 2016 | Comments: 0

Learning some javascript


I am currently in school going for my master’s degree in Information Technology Game Design & Development. We are learning what JavaScript can do and this was one of the assignments from this week. I thought this was cool so I am posting. :)

What Can JavaScript Do?

Let’s play a game.



Published: August 16, 2016 | Comments: 0

Pig Races at the OC Fair

Pig Racing at the OC Fair, this was way more fun than I was expecting and my kids loved it as well. The pigs were super cute and could jump higher than I ever knew, although I can honestly say I have never looked into pig jumping. Strawberry, the number 5 won the final race that I didn’t record. The guys that ran the races made the show way better. Funny and punny jokes were the name of their game, they had everyone in the crowd participating and having a lot of fun doing it. Videos below! (more…)

Published: July 30, 2016 | Comments: 0

Uncharted mobile gameplay


Some early puzzle game footage of the Uncharted Fortune Hunter mobile game.

I was enjoying playing this for a couple weeks and then lost interest. I think the main reason I lost interest was, I felt the puzzles were too easy. Is it possible that I didn’t play far enough into the game for it to challenge me more and make me want to keep playing…hmmm maybe….but I believe they should have challenged me sooner. It felt like I went through too many levels early on without being introduced to new challenges or mechanics. I honestly think I played through the first set and they were all the same. If not for the Uncharted IP I might have stopped sooner but I LOVE the Uncharted games so I kept on puzzle smashing for a couple weeks and then ended up stopping. I really did enjoy Uncharted Fortune Hunter at first, they had the humor in there, the controls were nice and simple, and the puzzle mechanics were easy to understand when they were introduced. You didn’t have to go through multiple attempts just trying to learn what something did. I still have the app on my phone so they did not lose me completely, I just lost interest and started playing other games on my phone let’s see if writing this helps me go back to play more!

Published: July 19, 2016 | Comments: 0

Hermit update

Cleaned and redecorated the tank.
Images (more…)

Published: July 17, 2016 | Comments: 0

Colors on the Brain!


Colors on the Brain is a small mobile game I created with my brother Daniel Prate. After working out what the game was I got a hold of a buddy of mine that is an artist, Aaron Bergh and he did the title screen for the app as well as parts for me to create the rest of the art needed.

I was listening to a Ted talk that started to talk about a brain test that is done where the person is shown a word and they need to say the color that the text is in as quickly as they can. So the word RED is shown but the text is blue so the person needs to say blue. This is a right brain test, based off the fact that the right side of your brain is responsible for color recognition. At the time, I had picked up a small Unity3d package where a ball falls and you need to put the blue ball in the blue bucket. By this time, I had tried colors, shapes, and letters in this package trying to figure out different methods to this mechanic (drop something and catch it in the correct bucket).


Published: June 22, 2016 | Comments: 0