Latest blog posts

Learning some javascript

I am currently in school going for my master’s degree in Information Technology Game Design & Development. We are learning what JavaScript can do and this was one of the assignments from this week. I thought this was cool so I am posting. :)

What Can JavaScript Do?

Let’s play a game.

Published: August 16, 2016 | Comments: 0

Pig Races at the OC Fair

Pig Racing at the OC Fair, this was way more fun than I was expecting and my kids loved it as well. The pigs were super cute and could jump higher than I ever knew, although I can honestly say I have never looked into pig jumping. Strawberry, the number 5 won the final race that I didn’t record. The guys that ran the races made the show way better. Funny and punny jokes were the name of their game, they had everyone in the crowd participating and having a lot of fun doing it. Videos below! (more…)

Published: July 30, 2016 | Comments: 0

Uncharted mobile gameplay

Screenshot_20160718-232038

Some early puzzle game footage of the Uncharted Fortune Hunter mobile game.

I was enjoying playing this for a couple weeks and then lost interest. I think the main reason I lost interest was, I felt the puzzles were too easy. Is it possible that I didn’t play far enough into the game for it to challenge me more and make me want to keep playing…hmmm maybe….but I believe they should have challenged me sooner. It felt like I went through too many levels early on without being introduced to new challenges or mechanics. I honestly think I played through the first set and they were all the same. If not for the Uncharted IP I might have stopped sooner but I LOVE the Uncharted games so I kept on puzzle smashing for a couple weeks and then ended up stopping. I really did enjoy Uncharted Fortune Hunter at first, they had the humor in there, the controls were nice and simple, and the puzzle mechanics were easy to understand when they were introduced. You didn’t have to go through multiple attempts just trying to learn what something did. I still have the app on my phone so they did not lose me completely, I just lost interest and started playing other games on my phone let’s see if writing this helps me go back to play more!
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Published: July 19, 2016 | Comments: 0

Hermit update

Cleaned and redecorated the tank.
Images (more…)

Published: July 17, 2016 | Comments: 0

Colors on the Brain!

TitleScreen

Colors on the Brain is a small mobile game I created with my brother Daniel Prate. After working out what the game was I got a hold of a buddy of mine that is an artist, Aaron Bergh and he did the title screen for the app as well as parts for me to create the rest of the art needed.

I was listening to a Ted talk that started to talk about a brain test that is done where the person is shown a word and they need to say the color that the text is in as quickly as they can. So the word RED is shown but the text is blue so the person needs to say blue. This is a right brain test, based off the fact that the right side of your brain is responsible for color recognition. At the time, I had picked up a small Unity3d package where a ball falls and you need to put the blue ball in the blue bucket. By this time, I had tried colors, shapes, and letters in this package trying to figure out different methods to this mechanic (drop something and catch it in the correct bucket).

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Published: June 22, 2016 | Comments: 0

One Page Design Docs

I had concerns at work with people reading design docs. I know this is a concern that lots of designers have. We spend a ton of time writing and creating these documents and really want to make sure people are reading them. Seeing the information they need to see. Many many times I have been asked “what is the deal with….blah blah?”, or “what is this suppose to do?”. These are things I have heard one too many times.

I started to research other ways of doing design docs and found many others trying new ways of doing things. I stumbled onto a designer Stone┬áLibrande and yeah I have played a few games he has designed, like Diablo 3 or Sim City 2013. I tried this at JumpStart where I work and had the other designers start doing it as well. I can say I instantly had more people looking at my docs and giving me feedback on them. I did iteration after iteration passing it through programmers, designers, producers, and artists. I will admit at first it felt like an impossible task and I have not done all types of designs in this format yet but I feel more and more confident in doing them the more I do them. Check out some of the links below for more information on One Page Design Docs. (more…)

Published: June 21, 2016 | Comments: 0